Fortunately, the talented and passionate modding community of Fallout 4 has created some fantastic mods that make settlement building much more intuitive and enjoyable. From simple quality-of-life improvements to fundamental overhauls, here are twelve fantastic settlement mods that make settlement building so much better.
Sims 4 Fallout Mods
Updated on July 23, 2022, by Ritwik Mitra: Fallout 4 is a game that boasts a robust modding community that has tried to augment each and every aspect of the game ranging from its gameplay to its visuals. Adding a litany of great mods does wonders when it comes to improving the technical side of the game while also adding more meat to its already loaded bones. Settlement building and maintenance is one such area that mods cover extensively, so we've updated this list to include a few more of the best Fallout 4 settlement mods.
While a lot of the Fallout 4 settlement mods focus on making settlements bigger and better, hifoo's Kamuro Neon mod is a little more niche. It's one that's been built specifically for fans of the Yakuza series and aims to bring a little taste of the Japanese nightlife to the Boston wasteland.
Due to the number of mods that add new items to the settlement system, the border space Bethesda gives players with every settlement can sometimes prove to be just a little bit too small. With the help of mods, though, that need no longer be the case.
With compelling personalities and custom voicework for its new characters, it's a staggeringly impressive mod and should absolutely be a part of your next playthrough. Not only does it give you more rewarding and immersive ways to create settlements, the introduction of a storyline gives you a real reason to put in all that work, too. And not only is Sim Settlements 2 a great mod, there are lots of mods for it, as other players have added new locations and layouts you can use. Here's the official site and wiki (opens in new tab) to help you get started.
Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own."}; var triggerHydrate = function() window.sliceComponents.authorBio.hydrate(data, componentContainer); var triggerScriptLoadThenHydrate = function() var script = document.createElement('script'); script.src = ' -8-2/authorBio.js'; script.async = true; script.id = 'vanilla-slice-authorBio-component-script'; script.onload = () => window.sliceComponents.authorBio = authorBio; triggerHydrate(); ; document.head.append(script); if (window.lazyObserveElement) window.lazyObserveElement(componentContainer, triggerScriptLoadThenHydrate); else triggerHydrate(); } }).catch(err => console.log('Hydration Script has failed for authorBio Slice', err)); }).catch(err => console.log('Externals script failed to load', err));Christopher LivingstonSocial Links NavigationStaff WriterChris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.
I've been having a go at a mod called Sim Settlements, created by kinggath, (which I previously wrote about here). It's a mod that gives you a completely new way to create and manage settlements, and: 1) it does a much better and more interesting job with settlements than the base game does, and 2) it still lets you build them the old-fashioned way, if you like. It's one of the most creative and well-thought out mods I've seen yet. I think Bethesda should hire kinggaff or buy the mod or something to make it part of Fallout 4 officially, because it's great and everyone should use it.
Basically, if I install a mod and load my game, will it impact my other save files if I haven't clicked on them and loaded them too? And if I wanted to play with one of the other saves, could I remove the mod from the mods folder and load the game without it losing my progress on the save I want it on (as long as it put it back before playing it)?
I cannot say it wouldn't, but a simple solution to your wish is to make two separate user folders - one for mods and one without. The content inside the user folder does not affect the content in other user folders.
I have never used mods before and I was wondering how to update them after a game update. Do I simply download the new version from the mod creator's website, put it into my mods folder and remove the old one? Will this ruin my sim's progress as the mod I wanted adds a custom career?
@Zoeaa123 Yes to the first part of the question, with the addition of clearing any cache recommended by the particular modders of your chosen mods, usually that is localthumbcache.package. I don't use custome careers, but perhaps someone else will know.
Nothing makes a game better than installing some fun mods. Unfortunately, few PS4 titles allow you to do that, but that's not the case when it comes to Fallout 4. Mod support is one of the best features in the console release of the game, for good reason. Bethesda has a reputation for creating compelling worlds that could greatly benefit from user-created additions, which often seek to resolve unaddressed bugs or improve on what's already there.
A carefully constructed mod load order can completely change your gameplay experience. Regardless of how many times you've played Fallout 4, looking at a few mods might make you want to jump back into it.
Updated on September 19, 2022, by Ritwik Mitra: The Bethesda modding community has developed massively, ever since the early days of modding games like Morrowind and Oblivion to kingdom come. The overhauls, tweaks, graphical upgrades, and everything along the same lines have been so extensive that it's downright impossible to think of playing a Bethesda game without adding a few mods into the mix.
For the longest time, console players could not enjoy the benefit of these mods that PC players flaunted all the time. Thankfully, Bethesda took the bold initiative of letting you download mods for the console copies of their game, including for Fallout 4 on the PS4. Here are some more of the best mods that you can check out in this regard.
If you fall in the latter category, then download the Unofficial Fallout 4 Patch. It's one of the few mods that is recommended for a vanilla playthrough as well, especially since the fixes it makes are integral to enjoying a stable experience with the game.
Legendary Modification lets you do precisely that. Simply go to a workbench, have the item you want to modify at hand, and gather the necessary materials to unlock the legendary perk. You still have to actually look for components in order to enhance a weapon, which is nice since most mods simply give you unlimited access to cheats without providing a challenge.
Outfield Retreat is proof that mods on PS4 are not boring or lacking in content, despite the limitations of the console. This mod adds an incredibly lore-friendly player home in Diamond City, located in front of Abbot's home.
A collection of texture mods by the same author, Vivid Fallout is a set that will beautify the everyday surroundings of Fallout 4. Enhancing the textures of various landscape features like trees, rocks, roads, bridges, and concrete structures, the adjustments mostly change the contrast intensity, but with stunning results.
Of all the settlement workshop related mods, this one is probably the best. It includes seven new build sets, several prefab building units, hundreds of new decorative, lighting and household objects in the game that were not included in the workshop, crop planters, new farmable crops, and a batch of new barriers and fences to bulk up defense. With all of these potential improvements at your fingertips, you can turn Fallout 4 into The Sims 4 and transform the Commonwealth into your post-apocalyptic kingdom. 2ff7e9595c
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